Layout and Posing in Animation

Layout and Posing in Animation

Layout and Posing in Animation
The Layout and Posing in animation process comes from the traditional animation where it is done on paper and then passed on to the animator. The steps of layout and posing translate the storyboard information to a format which the animators can use. Since the storyboard is not always accurate, the layout artist will reproduce the storyboard scene to the correct scale, draw the animation poses on the model, plan the camera moves and create the black and white background.

Background layout is different than the location design. The background artist refers to the storyboard and the location design to draw the appropriate background for the scene.

For tradigital animation, the Layout and Posing are done in the animation software, since the main purpose of this technique is to save the paper and transfer the maximum of the work to digital.

With Animate you do layouts and posing digitally, there is no need to use paper or scan elements. Simply open your Drawing or Camera view and draw your background and posing as well as camera move references.

Layout and Posing in Animation

Sketching the Layout and Posing

Start drawing the background layout and posing to create a rough sketch of the scene background and each character pose; base these on the location design and the storyboard. If the storyboard has three various character poses, draw each pose at the correct scale and position referring to the official character model.

Cleaning and Inking the Layout and Posing

When your layout and posing sketches are ready, it is time to clean them up. To keep the rough drawings, add a new drawing layer to trace over the sketches using the Light Table. Its process is similar to using an animation disk to clean paper drawings.

Click on Link: How to Clean Up a Layout

Indicating the Camera Positions

To show changes in camera position, or if you have a position indicator, you can draw a sample showing the actual moves. It can be stored to reuse for all of the scenes.

Click on Link: Creating Different Scenes and Camera Positions

Creating the Camera Frame Template

If you use a color code for the different camera frames, such as Start Frame and End Frame, you can create two or three different templates painted with the different colors. Simply add the extra colors to your palette and repaint the camera frame before storing it.

Comments

Post a Comment

Popular posts from this blog

Different Types of Puppets

10 Steps to Create Paper Cut Out Animation

Looking for Best Graphic Design, Animation and VFX Course Institute in Ahmedabad ???